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Hi everyone!
I've been experimenting with the multiplayer features in Godot and was impressed by the ease of implementation for implementing multiplayer. I would like to start a new project that aims to bring together artists, animators, game designers, level designers, and software developers to cr…
See the culmination of all our gamedev efforts this Spring!
Bump.
But… Isn't that part of what GameDev is?
Hey everyone, I am Mark and I am the founder of ExiledThunder Productions and previously developed Shadowy Contracts solo. I am now looking to expand the team with serious and experienced individuals that are looking to work on a game that has a chance in today's very competitive market.
The game is…
@ThomasJoseph Thank you, do you have any recommendations?
Tons of folks here, including official staff from Microsoft PlayFab, Photon, Amazon GameTech, and 9 others ? Collab with other mplayer devs and ask questions!
Hey everyone, I am Mark and I am the founder of ExiledThunder Productions and previously developed Shadowy Contracts solo. I am now looking to expand the team with serious and experienced individuals that are looking to work on a game that has a chance in today's very competitive market. Currently …
Hi Ace. I am a programmer by trade (I graduated with a B.S. in Game Development C++ from Full Sail University in 2011) focusing on C# for business software nowadays, and I'd love to get back into games. I can help with programming, though I'd love to move into the design arena, from worldbuilding t…
I updated the roles we are looking for.
Hi there! I don't usually post things mid-week, but this is worth blogging about!
First up, after a bit of brainstorming, I finally gave my game a title:
While it's a working title it's still a big upgrade form the vague name it once had.
Second, coming with the brand new title is the new offici…