Shinmera

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Zürich

Updates about the Leaf game project.

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24 entries
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Shinmera
June 06, 2021
Updates Galore - June Kandria News

There's a lot of different news to talk about this month, so strap in!

The New Trailer

The most important thing to come out of this month is the new trailer! Check it out if you haven't yet:

I'm overall really happy with how it came together, and we all had a part in the end result. I'd also like to…

5,184 views
Shinmera
April 11, 2021
Slicing Up the Game - April Kandria Update

What a hell of a month! We got a lot done, all of it culminating in the release of the new vertical slice demo! This demo is now live, and you can check it out for free!. This slice includes an hour or more of content for you to explore, so we hope you enjoy it!

Visuals and Level Design

Like last mo…

7,589 views
Shinmera
March 06, 2021
Going Underground - March Kandria Update

I can't believe it's been two months already since the year started. Time moves extremely quickly these days. Anyway, we have some solid progress to show, and some important announcements to make this month, so strap in!

Overall progress

Last month was a big update with a lot of new content, particu…

9,526 views
Shinmera
February 08, 2021
Setting Up Camp - February Kandria Update


I hope you've all started well into the new year! We're well into production now, with the vertical slice slowly taking shape. Much of the work in January has been on concept and background work, which is now done, so we are moving forward on the implementation of the new features, assets, and writ…

7,462 views
Shinmera
January 01, 2021
2020 for Kandria in Review


Well, 2020 has certainly been a year. Given the amount of stuff that's happened, and especially the big changes in my life around Kandria, I thought it would be interesting to write up a review on the entire year. I'm not going to go month by month, but rather just give an overview on the many thin…

3,219 views
Shinmera
December 06, 2020
Kandria is now live on Steam! - December Update

Kandria now has a Steam page! Please visit and wishlist! It would help us a lot to get the game promoted on Steam. As a result of the Steam page and other unexpected changes, this month was pretty hectic, too, so there's a lot to talk about.

Nick - Marketing, Bugfixing, Video Editing, Artworking, T…
4,234 views
Shinmera
November 07, 2020
Closing in on Production - November Kandria Update


October somehow flew by really quickly for me. It's already November, and we're nearing the end of the year, too. Just thinking about that is making me reminiscent, but I'll have to hold off on doing my yearly wrap-up for another two months! Who knows, a lot more can still happen in that time. Last…

6,379 views
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Shinmera
October 10, 2020
Expanding Outwards - October Kandria Update


A new month, a new Kandria update! First of all, a new prototype version is now up for download. As always, you can get it here. A short list of major improvements:

  • Audio! There's now music and sound effects. It'll be placeholder stuff for a while, but at least the game won't be silent any longer.
  • A…
6,176 views
Shinmera
September 10, 2020
Coming Alive - September Kandria Update

Another month already. Fortunately there's a lot of stuff to talk about for Kandria this time around, so I hope you're ready for a beefy summary!

This month was originally intended to be focused on marketing and recruitment, but for more reasons than one that's not entirely how it went down after al…

5,813 views
Shinmera
August 01, 2020
Moving On - August Kandria Update

This month marks the release of the Kandria 0.0.2 demo! It also marks a change in focus, but I'll talk about all of that in a second. First, if you want to give the demo a try, you can get a copy here: https://kandria.com/prototype

Now, last month I talked at length about the engine changes and brie…

4,387 views
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