Advertisement

Latest GameMechanics Activity

Game play mechanics are not protectable. You can (and should) copyright the graphics and sounds and text. You can eventually trademark the title. But you can't patent a “mechanic.” If your approach to language learning is really good and it catches on, there may be copycats. But if there are, will …

4,223 views
Advertisement

Greetings all! 

I am currently working on a single player project in unreal engine with C++, that is an attempt to replicate a Skyrim style scaling system for my game. I am currently running into a issue on how far to take and or implement this concept. The basic idea, is that the world will sc…

8,241 views

Check out the audio mechanics in Animal Crossing: New Horizons. The sound of approaching balloons: you can hear them far off, and you can audio-locate them. Crickets can hide under flowers, and you can audio-locate those too. 

5,142 views
Advertisement
Advertisement