All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
25
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Follow Us
Chat in the
GameDev.net Discord!
Mastodon
Forums
Latest
Browse
Prev
1
2
(current)
3
4
5
6
7
Next
DirectX Issue with Intel Iris Graphics
Started by
wdolson
with
1
comment, last by
wdolson
1 week, 1 day ago
2D and 3D Art
Post-Newtonian general relativity
Started by
taby
with
29
comments, last by
taby
1 week, 1 day ago
Math and Physics
Quake 1 source code triangle rasterization
Started by
black4
with
7
comments, last by
phantomus
1 week, 2 days ago
General and Gameplay Programming
D3D12 Alpha blending not working both ways
Started by
coulomb
with
4
comments, last by
LorenzoGatti
1 week, 2 days ago
d3d12
Graphics and GPU Programming
How to build race game
Started by
timanov
with
6
comments, last by
Brian Sandberg
1 week, 3 days ago
game
Race
For Beginners
Voxel Ray Tracing in C++ tutorial
Started by
phantomus
1 week, 3 days ago
Raytracing
real-time
voxels
Your Announcements
Advertisement
Tangents and Bitangent calculations sometimes produce NaN
Started by
snoken
with
3
comments, last by
JoeJ
1 week, 3 days ago
normal
normalmap
Tangent
Graphics and GPU Programming
PBR Lighting creating a hole with darkness surrounding
Started by
snoken
with
2
comments, last by
snoken
1 week, 4 days ago
Graphics and GPU Programming
How do you use int handles instead of string handles?
Started by
ShapeSpheres
with
2
comments, last by
Juliean
1 week, 4 days ago
For Beginners
Argument passing behavior
Started by
david.mott
with
5
comments, last by
WitchLord
1 week, 4 days ago
AngelCode
Avoiding other units without using pathfinding
Started by
Calin
with
25
comments, last by
bot_hot_dog
1 week, 4 days ago
General and Gameplay Programming
AABB moving player outside the colliding AABB
Started by
snoken
with
3
comments, last by
JoeJ
1 week, 4 days ago
collision
aabb
Graphics and GPU Programming
How much would it cost to make an 2D artstyle mockup?
Started by
7th_dragon_knight
with
5
comments, last by
Tom Sloper
1 week, 5 days ago
2D and 3D Art
Post-processing effects, advanced PBR materials, USD support - Diligent Engine 2.5.5 packs a lot of new features
Started by
DiligentDev
1 week, 5 days ago
Vulkan
pbr
directx
Your Announcements
Specular lighting calculation does not make any sense but it works. Why?
Started by
babaliaris
with
9
comments, last by
babaliaris
1 week, 5 days ago
lighting
Specular
LearnOpenGL.com
Graphics and GPU Programming
AARCH64
Started by
david.mott
with
1
comment, last by
WitchLord
1 week, 5 days ago
aarch64
AngelCode
AngelCode
Have finished game but can't publish it
Started by
inko2
with
1
comment, last by
Pebblerubble
2 weeks ago
publish
Publisher
Sell
Games Business and Law
I need help about my client netcode
Started by
elboursicode
with
6
comments, last by
elboursicode
2 weeks ago
multiplayer
Interpolation
prediction
Networking and Multiplayer
Can AI Tools Streamline Game Development?
Started by
theish
with
5
comments, last by
JoeJ
2 weeks ago
For Beginners
No constructor called on implicit construction with inout parameter reference
Started by
Wambo
with
1
comment, last by
WitchLord
2 weeks ago
AngelCode
Not a question but Thanks
Started by
roopesh23
2 weeks ago
game
programming
advise
GDNet Comments, Suggestions, and Ideas
FPS: Handle rotating gun with camera
Started by
snoken
with
1
comment, last by
JoeJ
2 weeks, 1 day ago
Gameplay
FPS
games
General and Gameplay Programming
Reflections on a new genre of games. Rethinking old genres.
Started by
Nosey
with
1
comment, last by
Tom Sloper
2 weeks, 2 days ago
Game Design and Theory
Ideas for a new genre (anonimous)
Started by
Nosey
with
5
comments, last by
LorenzoGatti
2 weeks, 3 days ago
Game Design and Theory
Very simple survey about multiplayer game development
Started by
bumjin
2 weeks, 3 days ago
GDNet Lounge
What's the best way to make items/upgrades in a rouge-like?
Started by
pixelamped
with
9
comments, last by
frob
2 weeks, 3 days ago
2D
3D
PixelArt
General and Gameplay Programming
Head full of Ideas needs collaboration.
Started by
SadMachine
with
3
comments, last by
JoeJ
2 weeks, 4 days ago
C++
gamedev
unrealengine
Hobby Project Classifieds
Sequential Impulse for Box not going to zero
Started by
fractali
with
2
comments, last by
fractali
2 weeks, 4 days ago
Math and Physics
DirectX 12 Renderer
Started by
KielanT
with
6
comments, last by
KielanT
2 weeks, 5 days ago
Graphics and GPU Programming
GNUC Makefile missing optimizations
Started by
rkliewer
with
2
comments, last by
rkliewer
2 weeks, 5 days ago
AngelCode
Prev
1
2
(current)
3
4
5
6
7
Next
Loading...
Loading...
Advertisement
Browse the Forums
New to GameDev?
For Beginners
Programming
Artificial Intelligence
Engines and Middleware
General and Gameplay Programming
Graphics and GPU Programming
Math and Physics
Networking and Multiplayer
Visual Arts
2D and 3D Art
Art Critique and Feedback
Business
Games Business and Law
Games Career Development
Production and Management
Audio
Music and Sound FX
Game Design
Game Design and Theory
Writing for Games
Community
GameDev Challenges
GDNet Comments, Suggestions, and Ideas
GDNet Lounge
Hobby Project Classifieds
Indie Showcase
Your Announcements
Affiliates
AngelCode
NeHe Productions
Advertisement
Popular Topics
AABB collision
For Beginners
Double to float C++
General and Gameplay Programming
Need some pointers. Kind of a 3D scroller for highway visualization
For Beginners
Game event/stats tracking
General and Gameplay Programming
ARM64 Native Calling Convention Return Issue on Apple Silicon
AngelCode
Verifying correctness of (ambient) diffuse lighting
Graphics and GPU Programming
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top